Intermittent Updates and Blather
The Blog of C. H. Knyght
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So, with the power of the digital age the world of fiction evolves constantly as writers create books as fast as the readers can consume them. That's how we get niche genres, smaller corners that specialize in favorite subjects and tropes for readers to eat like potato chips, one is never enough. I'm pretty sure I have very small grasp on the concept, but I am learning.
One newer niche for me, is LRPGs or Literature Role-Playing Games. Think, Dragons and Dragons for table top, or Mass Effect and Dragon Age for videos. LRPGs take styles of the games and roll them into a book. In my experience, the connecting factor is the level-up style systems, and item gathering. As in playing a video game, there is often a HUD sort of thing described and a dungeon master or game AI that directs your world. How you get there and what kind of world it is varies according to the author's imagination as RPGs can be fantasy, scifi or an amazing conglomeration of both.
I've played more video game rpgs than read as of yet; however, two that have stood out to me is Clerical Error by D. R. Perry and Goblin King by R. R. Virdi. I like both of them, but I think between the two Clerical Error is my favorite because I relate the mc more. The Mc of Goblin King reminded me a lot of Rurouni Kenshin (an older anime that I grew up on.) If you are unfamiliar with RPGs in general, Clerical Error is light enough on the jargon that it won't scramble a noobs brain and is a light fun read. Goblin King is a large world akin to Elder Scrolls and has the book size to match, so if you like exploring the grand depths of the worlds, this one is for you.
Hope this find you well and enjoying the oncoming fall, (I could do with a little less rain myself, but at least it's not snow.)
Care H. Knyght
Get a free ebook from ProWritingAid.
I do seriously love this program.
One of my current favorite tools is simple, unfinished, and exactly what I need.
Fighter's Block, it's a small writing site that was the beginnings of a game for writing, like I said, it's not finished, but it's functional, and the important part is there, a moving bar. You set your word count and speed, and go. Typing keeps the timer bar up, but if you're idle, staring at the screen, then it drops. If forces me to spit out words instead of brain wandering.
I know I don't have the busiest blog, but if you peek at it, what would you like to hear more about? Writing, progress?
On the progress note, I'm pushing my limits this month. Dawn's Sacrifice is my priority and due to my editor on Oct21. I scheduled her on purpose to put my butt in gear, but damn it came up fast. I also am working on a steampunk anthology submission, and have again, signed up for the Writer's Games. It's a doable schedule, but not any easy one. I'm going to have to stay one task. Feel free to drop a note and cheer me on. ;P